My specializations are:

  • Abstract set / composition design
  • Low poly stylized modeling
  • Product vizualization

Experience in producing visuals for advertising, assets for interactive web experiences, video games, AR/VR. Experience working within the VFX pipeline on video game trailers. Strong focus on low poly design and modeling, environment props. Procedural / PBR texturing in Cinema 4D + Octane Render. UV unwrapping. Texturing in Substance Painter. 

An example of how my work looks in digital.

Illustrations for a mobile application